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 Post subject: Re: [J/C] Speedrun Discussion
PostPosted: Wed Jun 03, 2009 4:13 pm 
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I've revised the NG SG route to include Speed Up, and after a quick test run it does seem faster, but I'm not sure.

Get Change Cube
Get Call Cube
Save before Behemoth chase
SG to Axe Armor/Skeletons corridor
(Get Summon Skeleton)
Activate Entrance warp
Buy Tonic, Castle Map 1, Dart
Get Lizard Tail
SG from Wind's room to Raging Fire
(Get Raging Fire)
SG past the wall right of Raging Fire
Walk right to Stone of Flight room and suspend
Get Stone of Flight
Suspend & reload
SG to Throne Room
Get Robe Decollete
Get Speed Up
Warp to Entrance
Sell Robe Decollete
Master Dart
Warp to Stairway
Enter Sandy Grave
SG from laser corridor
Kill Astarte - Dart backdash spam
Warp to portrait
Exit Sandy Grave
Warp to Entrance
SG from Wind's room to Lilith room
Get cursed by Lilith's flying heart attack
Return to Wind
Quest glitch Blessed Rings, get Holy Claymore etc.
Warp to Master's Keep
Defeat Death - Holy Claymore
Kill True Dracula - Holy Claymore, Summon Skeleton/Raging Fire on wings

I've also had some silly Astarte fights:

- I killed her with Maria as she was about to jump backwards for her green beam move, and she flew all the way through the opening boss door while stuck in her stun animation and disappeared.

- I entered her room, started BDSing mastered Darts and for some reason she didn't move upon being attacked, her corpse vanished into thin air instead of returning to the wall painting when I killed her seconds later, and I was stuck in her empty room - reminded me of the Death glitch.


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 Post subject: Re: [J/C] Speedrun Discussion
PostPosted: Wed Jun 03, 2009 10:01 pm 
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New Game, Normal mode, w/ Suspend Glitch: 00:14:19


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 Post subject: Re: [J/C] Speedrun Discussion
PostPosted: Sun Jun 28, 2009 11:31 pm 
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Joined: Wed Dec 20, 2006 5:55 pm
Posts: 23
Location: Under some IC stairs, near darkwing bat room, taking a shower and some rest
Those astarte glitchs are very wtf :p

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 Post subject: Re: [J/C] Speedrun Discussion
PostPosted: Fri Jul 31, 2009 8:28 pm 
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I just went through Forest of Doom after beating the City of Haze and Sandy Grave bosses, but without getting Push Cube and Strength Glove. When I arrived at the gravestone, I warped out, collected both of them and went back to FoD to find the gravestone already pushed aside. Triggered by simply getting the relics? If not, maybe we could somehow fool the game into pushing the Tower of Death spring for us. :P Would let us skip CoH without SGing.


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