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PostPosted: Mon Dec 25, 2006 1:31 am 
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mokou fuck yeah
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For this glitch it seems you have to switch to Charlotte, then back to Jonathan to make it work.

Also I found a small thing too. Normally when you're alone (as in don't have a partner out) if you use the weapon you can't switch the character to the other one. If you do that while hitting something it'll work though and send the character that is being replaced flying back.
Not sure if that could be exploitable for other glitches though.

Another fun thing, have Charlotte cast toad morph with R, and as you're morphing press backdash. You'll lose all control over frog Jonathan except jumping up and attacking.

I hope it wasn't something posted before that I just missed. :P


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PostPosted: Mon Dec 25, 2006 3:23 am 
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Serio wrote:
For this glitch it seems you have to switch to Charlotte, then back to Jonathan to make it work.

Also I found a small thing too. Normally when you're alone (as in don't have a partner out) if you use the weapon you can't switch the character to the other one. If you do that while hitting something it'll work though and send the character that is being replaced flying back.
Not sure if that could be exploitable for other glitches though.
Could youi rephrase that in the form of a cheeseburger? nah i'm joking, but i really didn't understand it. can you make a vid of it? i do believe i could exploit this somehow if i fully understood.

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PostPosted: Mon Dec 25, 2006 3:46 am 
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Can't really record any videos now, since the only thing I have is a crappy camera in my phone, and the quality of the movies it records is pretty bad. http://serio.i-xcell.com/vids/sanctuary.avi <= Like this.

What I meant is, have only one character out, attack the enemy, candle, breakable wall, anything hittable and as soon as the hit connects press the character change button. It works on Heroes and Richter mode.

You'll see the character you just attacked with quickly sliding backwards for a second or so while the other one appears.


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PostPosted: Mon Dec 25, 2006 4:23 am 
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OH! the enemy slides back? i thought the character flew. if so i was going to try a trick from SoTN. Heh oh well. i'll check it out anyway.

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PostPosted: Mon Dec 25, 2006 4:35 am 
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mokou fuck yeah
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I guess I worded it wrong. The character flies back, not the enemy. :P

Well see for yourself, it's very easy to pull off.


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PostPosted: Mon Dec 25, 2006 4:54 am 
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no i read it wrong. well i did it, but the character didn't so whst it would. when you said fly i thought you meant fly as in through the air, not dissipate. good eye though. there are simliar affects if you toad morph while doing basically any special attack. (i wasted about an hour of my life trying to find a glitch today is how i know)

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PostPosted: Tue Dec 26, 2006 1:37 am 
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The change partner right when you attack thingy is part of the game system, although I have no idea why they didn't explain it (I just found out about it while watching boss vids at the official site).

But the toad thing is a glitch. :)

I'll add it along with crediting Serio when the site becomes active again.

And nice to see Serio here! <3

P.S. Anyone understand Zerox25's stone glitch? I tried it and don't really notice anything 'different'.


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PostPosted: Tue Dec 26, 2006 1:55 am 
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Hay guys! :D

Anyway i did some sequence breaking today looking for some fun effects. If you skip the first scene in the egypt, then return to it once you purify the sisters they'll be using their human palettes even if they'll have the same portraits and text.

Also with some emulator, m3 saves, memory hacking and luck i gave myself an owl form before the first Stella battle, which allowed me to skip the forest of doom and obtain sanctuary way earlier and use it on Stella in the first battle. :P

Not that it worked, and since I did that after the sisters were purified Loretta was using her human palette when she came to rescue Stella.

I also could skip Death completely. :o

Edit: Well, the stone thing changes you into owl even when you're stoned and allows you to move. Once you de-owl yourself and move a bit you'll return to stoned status. I think you need to change into charlotte, then back into jon for it to work.


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PostPosted: Tue Dec 26, 2006 4:00 am 
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Lost Soul
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well, this is interesting.. graphical glitches.

http://transience.paragonsigma.com/pict ... MG0186.JPG
http://transience.paragonsigma.com/pict ... MG0187.JPG
http://transience.paragonsigma.com/pict ... MG0188.JPG
http://transience.paragonsigma.com/pict ... MG0189.JPG
http://transience.paragonsigma.com/pict ... MG0190.JPG
http://transience.paragonsigma.com/pict ... MG0191.JPG

these are awful pictures, but I can't make them much better. these are the rooms one square to the left of where you get the skill cube ("church") in the City of Haze. I got it and then ran to the left as fast as I could, so that could be the reason for the glitch. or it could be that I used the partner jump glitch to clear Sandy Grave before I went to the City of Haze. anyway, once you go back to the skill cube room, everything fixes itself.


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PostPosted: Tue Dec 26, 2006 5:11 pm 
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alot of new glitches
ive found nothing useful at all so i wont bother posting any useless stuff ive found again

hey Serio whered u get por rom and cheats?
can u give them 2 me plz?

also uh how do u get in nest of evil with any1 except jonathon/charlotte?

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PostPosted: Tue Dec 26, 2006 7:06 pm 
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Did some more memory hacking, which revealed that Charlotte can use Jon's weapons/subweapons, as well as Jon can use charlotte's stuff. Richter's whip looks weird when used by jon. Maria's doves equipped on Charlotte rape the boss rush modes even without speedup. Maria/Richter can use jon's/char's skills/spells/armor/accessories/dual techs, and sisters seem to be able to use armor and accessories to get boosts from those (magus rings gave them almost infinite magic)

http://serio.i-xcell.com/image/DSC00078.JPG

I doubt that'll count as a 'glitch' though. Just some fun stuff I did. :P

Still looking for a way to deactivate the castle keep barrier for sisters.

Edit: Here's a crappy video of using richter with puppetmaster ability and maria with speedup, also each with a dual crash on. :o

http://serio.i-xcell.com/vids/riclol1.avi


Last edited by Serio on Tue Dec 26, 2006 7:44 pm, edited 1 time in total.

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PostPosted: Tue Dec 26, 2006 7:16 pm 
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transience wrote:
well, this is interesting.. graphical glitches.

http://transience.paragonsigma.com/pict ... MG0186.JPG
http://transience.paragonsigma.com/pict ... MG0187.JPG
http://transience.paragonsigma.com/pict ... MG0188.JPG
http://transience.paragonsigma.com/pict ... MG0189.JPG
http://transience.paragonsigma.com/pict ... MG0190.JPG
http://transience.paragonsigma.com/pict ... MG0191.JPG

these are awful pictures, but I can't make them much better. these are the rooms one square to the left of where you get the skill cube ("church") in the City of Haze. I got it and then ran to the left as fast as I could, so that could be the reason for the glitch. or it could be that I used the partner jump glitch to clear Sandy Grave before I went to the City of Haze. anyway, once you go back to the skill cube room, everything fixes itself.
if you cn record video even if only for a second or so, do that instead and it'll gve a clearer image (no idea why) then you can take a movie editor and pull a single frame. not saying yo have to, but it's how i do it now for my DS shots.

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PostPosted: Tue Dec 26, 2006 8:38 pm 
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serio the vids graphics are...well they dont exist...
i no u sed theyre quality is crappy but...
uh it sounds like u recorded sound and put it in with some extremely weird thing its possible that its just my comp

and also serio can i plz have the rom,emulator,and watever hacks ur usin plz at least the rom i cant find it anywhere

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PostPosted: Tue Dec 26, 2006 10:03 pm 
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mokou fuck yeah
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The video uses xvid codec. I guess you need to get it to view the video correctly. Get this: http://www.cccp-project.net/download.php?type=cccp
It's one of the better codec packs.

Rom: Nope. Sorry, that's illegal. Search on google. :(

Emulator: http://desmume.sourceforge.net/
But you won't see anything since 3d isn't emulated yet. I had to use savefile transferring between my m3 and the emu.

Hacks: There are none. I used memory adress hacking. That means I was messing around directly with my ram.

Edit: A glitch found i think.
We all know not to skip death's cutscene or his room will lock. Well, that also applies to richter mode (sisters probably too). Kill him, and as soon as he dies the door will open. Run out of them as fast as you can, and they'll lock behind you. If you reenter now Death will be back and ready for round 2. This can be repeated infinitely and has no purpose since Death gives no experience.

Here's a video:
http://serio.i-xcell.com/vids/pordeathglitch.avi


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PostPosted: Wed Dec 27, 2006 6:20 am 
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Lost Soul
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I was gonna take a video actually, but I accidentally fixed it by walking back into the church area. I wanted to warp and see what happened there, too. I tried recreating it for a good 20 minutes last night but couldn't get anything. maybe it was just a fluke one-time thing.


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