Forgot about the HoD TAS. HoD sends you back to the last save point, though, but in AoS, DoS, and PoR, you respawn at the doorway you came from. As for messing up, you just start over from the last real save point, which is why suspend warp is probably the better word. This is useful if you enter and leave a room through the same doorway, or if reaching the exit from your position after doing whatever you entered the room for would take you longer than going there from the entrance, depending on whether you're going for ingame- or real time.
|