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 Post subject: Worth getting a PSP for?
PostPosted: Wed Oct 24, 2007 9:18 pm 
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I don't care much about RoB, but portable SotN with new stuff sounds tempting. So, anything worth noting, gameplay-wise?


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PostPosted: Wed Oct 24, 2007 11:02 pm 
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Are you getting a PSP just for this? As much as I never get a system for a particular game, I will say that this game isn't that large at all. It'll probably last you way less than DoS or PoR, unless you feel like digging through stuff in SotN. :P

Gameplay wise can't say much since I'm only on main game right now finding hidden items. I feel this is a lot like LoI in 2d. :S

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PostPosted: Wed Oct 24, 2007 11:14 pm 
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Yeah, if I think it's worth it. I'm asking specifically about new SotN stuff, though. New (useful) items, better controls (super jump, Richter), New Game+ mode, etc.


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PostPosted: Wed Oct 24, 2007 11:16 pm 
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As far as people say, the only new thing they found so far in SotN are the japanese only familiars. :/

Would also like to mention each stage has a timer for speedrunners. Bossrush also has multiple choices.

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 Post subject:
PostPosted: Sat Dec 29, 2007 3:51 am 
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I bought a PsP for it. I bought Loco Roco to since I've been wanting to play that for about a year now. Both make PsP worth it.

I actually found the PsP to be an okay system so far. I'll let you know if I end up throwing it across the room or something.


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 Post subject:
PostPosted: Tue Jan 29, 2008 11:48 pm 
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This game is the only reason i bought a PSP. I'd say hell yeah!


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PostPosted: Fri Feb 01, 2008 1:40 am 
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2 new familiars, new voice acting and script, and Maria as an extra boss AND a playable character. She was also available in the Saturn version (which is extremely rare and very not portable), but Maria was re-done for this version; she plays very similar to her PoR counterpart.

It's 200.6% worth it!


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