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Castlevania Aria of Sorrow
posted Tuesday, June 21, 2005

If you enjoyed the SotN speed run then you'll get a kick out of this. Although it starts off slow, it gets a lot faster later. Pretty much same rules apply to this run just like the SOTN run, full percent (without glitches), no damage, etc.

Overall doing a speedrun for AoS was easier than SotN because the layout of the castle was easier and pulling off motions are a lot easier. But AoS does come with some challenges that makes SotN look like a walk in the park. First of all, doing a no damage speedrun for AoS was really stressful.

Most of the time, the prob was mainly getting damaged, not the time. Another bit was random souls, which is probably more annoying than challenging because it depends on luck rather than skill to obtain them.

Nothing else to say much, other than it having the same quality the SotN speedrun had in my opinion. Well planned routes, some slick movements and some tight gameplay. A must have for the speed run collectors.

Performer Record
Persona 01h 13m 05s
Type Details
- Soma game
- New Game
- Hard Mode
- 100.0%
- No Damage
- No Glitches

Download Links

Length Size Format Downloads
1:26:04 413 MB WMV Download
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