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Castlevania Portrait of Ruin
    Sub weapon/Spell/Dual Crush

Jonathan

  Name MP MASTER Master Changes Vincent Shop Shop Mode STAT Description
Knife 20 300 Throw 3 knives instead of 2. - - Piercing A throwing knife used by hunters.
Axe 22 1000 Axe increases in size. - - Piercing A throwing axe that is especially effective against targets overhead.
Cross 30 2000 Cross increases in size. - - Holy A holy cross that dispels evil.
Holy Water 25 2000 Travels for a distance along ground. - - Fire, Holy Blessed water that wards off evil.
Bible 22 2000 Increases in size. - - Holy A book containing words that exorcise evil.
Javelin 25 1500 Javelin increases in size. - - Piercing A throwing spear that sticks into the ground.
Ricochet Rock 22 1000 Throw a second rock at an angle upwards. - - Piercing A weapon that bounces back after hitting walls.
Boomerang 28 1500 Boomerang increases in size and moves faster. - - Piercing A throwing weapon that returns to the thrower in an arc.
Bwaka Knife 22 1000 Knife increases in size and moves faster. - - Piercing A throwing knife used by the Bwaka people.
Shuriken 20 300 Throw 4 large shurikens instead of 2 small ones. 1000 800 Piercing A throwing blade used by ninjas.
Yagyu Shuriken 24 1000 Doubles in size. 3000 2400 Piercing A refined throwing blade used by the deadliest ninjas.
Discus 32 1500 Throw a second disk backward; it will then roll forward. 8000 6400 Piercing A round disc with razor edges.
Kunimitsu 24 1000 Throw 4 swords instead of 2. 5000 4000 Piercing A short sword with a beautifully-crafted blade.
Kunai 20 500 Throw 5 kunai in an arc in front of you. 2000 1600 Piercing A ninja's knife; it is also a deadly throwing weapon.
Paper Airplane 3 100 Little Parodius figures ride on the plane. - - Piercing Not terribly intimidating, but just might put someone's eye out.
Cream Pie 3 100 No visual difference. - - Blunt, Dark A throwing weapon aimed at an enemy's face for psychological damage.
Crossbow 24 500 Larger explosion. - - Fire A ranged weapon that fires bolts.
Dart 3 200 Darts always hit bullseye. 1000 800 Piercing Does extra damage if it hits the center of the target.
Grenade 28 1500 Throw WWI-style stick grenades. - - Fire Explodes 1 second after the pin is pulled, Fire attribute.
Steel Ball 30 1000 Becomes a spiked ball. - - Blunt A very heavy steel ball.
Stonewall 24 - None - - CON +80, MND +80 while held down A defensive, stationary stance passed down in the Morris family.
Offensive Form 25 - None - - Blunt, STR +8 A stance that emphasizes offense.
Defensive Form 25 - None - - Blunt, CON +8 A stance that emphasizes defense.
Taunt 10 - None - - Blunt Draws enemy attention to you.
Wrecking Ball 25 1000 Becomes a spiked ball and swings more horizontally. - - Blunt Swing a steel ball with devastating destructive power.
Rampage 20 - None 3000 2400 Blunt Flying fists of fury.
Knee Strike 20 - None - - Blunt A jumping knee strike inspired by legendary martial artists.
Aura Blast 40 1500 Blast has a wider area of effect. - - Holy A technique that converts mental energy into a shockwave.
Rocket Slash 40 1500 No visible difference. - - Piercing Dash at the enemy and perform a lightning-quick slash.

Charlotte

  Name MP Master Changes Vincent Shop Shop Mode STAT Description
Toad Morph 10 Attacking in toad form does more damage. - - Blunt A shapeshifting spell that turns the caster into a frog.
Owl Morph 10 Morphs active player into an owl, allowing access to high areas. - - Blunt A shapeshifting spell that turns the caster into an owl.
Sanctuary 80 Cures things more than one screen width away. - - Holy An advanced spell that cures status abnormalities for all within
range.
Speed Up 20 Doubles in speed. - - Fire, Holy A spell that speeds up your movements.
Berserker 20 STR +100, but you can't move and are limited to attacking only. - - Holy Increases strength, but you're limited to attacking only.
Eye for an Eye 15 Do twice as much damage to enemy when it damages you. - - Piercing A spell of vengeance that shares damage received with enemies.
Clear Skies 15 Shield zone has twice the height and width. - - Piercing A defensive spell that neutralizes ranged attacks.
Time Stop 50 Stops time for 10 seconds. - - Piercing A high-level spell that stops time.
Heal 0 Heals 100 HP. - - Piercing Healing magic. Restores HP.
Cure Poison 10 Cures poison for both characters. - - Piercing A spell that neutralizes poison.
Cure Curse 10 Cures curse for both characters. - - Piercing A spell that dispels curses.
STR Boost 10 STR +30 for onscreen character(s). - - Piercing Boost STR temporarily.
CON Boost 10 CON +30 for onscreen character(s) - - Piercing Boost CON temporarily.
INT Boost 10 INT +30 for onscreen character(s). - - Piercing Boost INT temporarily.
MIND Boost 10 MND +30 for onscreen character(s). - - Piercing Boost MIND temporarily.
LUCK Boost 10 LCK +60 for onscreen character(s). - - Blunt, Dark Boost LUCK temporarily.
ALL Boost 30 STR,CON,INT,MND,LCK +15 for onscreen character(s). - - Fire Boost all status attributes temporarily.
Gale Force 20 Fires two Wind-based projectiles which curve up and arc back. - - Piercing Tear through enemies with raging winds.
Rock Riot 20 Drops nine large rocks close in front of Charlotte. 1000 800 Blunt Dump rocks onto your enemy.
Raging Fire 20 Fires a burst of flame twice as far. - - Fire Fire a burst of flame.
Ice Fang 20 Eight pairs of ice needles clamp down on enemies in front of you. - - Ice Summon a sharp, fang-like pillar of ice.
Thunderbolt 20 A large lightning bolt strikes the closest enemy. - - Lightning Call thunderbolts down from the sky.
Spirit of Light 20 Two light balls fire up and down and cross in front of you. 2000 2400 Holy Strike enemies with concentrated light.
Dark Rift 20 Creates a large vortex that deals damage to enemies that touch it. 2000 1600 Blunt Open a hole into a dark dimension.
Tempest 30 Creates a large vertical column of wind that deals damage and can
destroy projectiles.
- - Blunt Summon a storm of violent winds.
Stone Circle 30 Eight rocks circle you. - - Blunt Grants the protection of spirits of stone.
Ice Needle 30 Eight large needles rotate in front of you and fire out one at a time. 3000 2400 Ice Launch cutting shards of ice.
Explosion 30 Creates multiple explosions that bounce back and forth between
onscreen enemies.
10000 8000 Fire Cause an explosion near the enemy.
Chain Lightning 30 Shoots out a lightning bolt that bounces multiple times. 10000 8000 Lightning Create a chain reaction of lightning bolts.
Piercing Beam 30 Fires a larger beam of light straight forward. - - Holy Fire a concentrated beam of powerful light.
Nightmare 30 Fires a huge meteor straight forward. - - Dark A concentrated mass of fear and agony born from the darkness.
Summon Medusa 25 Shoots a petrifying beam in a wide arc in front of you. - - Dark, Petrify Summon Medusa and activate the eye of petrification.
Acidic Bubbles 25 Shoots 10 large bubbles that cause poison. - - Blunt, Poison Create poisonous bubbles.
Hex 25 Shoots 10 curse glyhps that do multiple hits and travel further. - - Dark, Curse Incant a powerful curse.
Salamander 120 The fire dragon lasts twice as long. 200000 160000 Fire An ancient fire spell that summons a powerful fire lizard.
Cocytus 120 Creates a storm of ice particles in an arc in front of you. - - Ice Call forth the frozen winds of hell to create a fearsome blizzard.
Thor's Bellow 120 Creates a large electric storm that deals damage and sends out five
lightning jolts.
- - Lightning An ancient lightning spell that creates a ball of lightning.
Summon Crow 40 Four crows hover around you and take turns swooping at enemies. - - Piercing Summon a Crow to use in battle.
Summon Ghost 40 Two ghosts hover around you and move to hover over nearby enemies. - - Dark Summon a Ghost to use in battle.
Summon Skeleton 20 Four skeletons appear in front of you to toss bones. - - Blunt Summon a Skeleton to use in battle.
Summon Gunman 20 Four skeletons appear in front of you to shoot straight forward. - - Piercing Summon a Skeleton Gunman to use in battle.
Summon Frog 20 Six frogs appear in front of you and hop forward. - - Ice Summon a Frog to use in battle.

Dual Crush

  Name MP Vincent Shop Shop Mode STAT Description
Rush 50 - - Holy A basic combination where both partners take turns attacking.
Holy Lightning 100 - - Lightning Summon lightning in the shape of a cross.
Axe Bomber 100 - - Piercing A combination attack from both sides.
1,000 Blades 80 - - Piercing Attack with a hail of knives.
Volcano 150 - - Fire Summon an erupting volcano.
Meteor 200 - - Blunt A powerful spell that summons a meteor.
Grand Cruz 180 - - Holy A secret technique of the Belmont family that releases holy energy.
Divine Storm 150 - - Holy Create an intense rain of holy water.
Dark Gate 130 - - Dark Open the gates of darkness.
Greatest Five 250 - - Holy Summon four legendary warriors to join the battle.
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