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 |
Spell Fusion |
Wind Book + Knife |
ATK Power (%) |
25 |
 |
MP |
40 |
Element |
Wind |
Richter's dagger Item Crash. Juste seems to take a
bit too long throwing all those knives. Useful for taking
down enemies with lots of HP. Juste can also control which
direction he wants to throw. |
Wind Book + Axe |
ATK Power (%) |
75 |
 |
MP |
40 |
Element |
Wind |
Juste summons a spinning axe that stays in place. |
Wind Book + Holy Cross |
ATK Power (%) |
75 |
 |
MP |
50 |
Element |
Wind |
Juste summons multiple crosses that form a barrier around
him. Juste won't be able to recast spells until it runs out by
touching enemies |
Wind Book + Holy Water |
ATK Power (%) |
75 |
 |
MP |
50 |
Element |
Wind |
Hydro Storm!! Awesome fullscreen attack, terrible damage. |
Wind Book + Holy Book |
ATK Power (%) |
100 |
 |
MP |
40 |
Element |
Wind |
Juste summons multiple crosses that form a barrier around
him. Juste won't be able to recast spells until it runs out
by touching enemies |
Wind Book + Sacred Fist |
ATK Power (%) |
400 |
 |
MP |
20 |
Element |
Wind |
Juste fires off an energy ball hadoken style that sends him
moving backwards. Fast and only for 20 MP. Good for
clearing ground mobs. |
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